Pretty fun and different. Reminded me of a keyboard dance game (like ddr, but on the comp with a keyboard) I saw my daughter playing, but not. It was really hard after the first couple levels.
Menus would have helped. Also, I didn't think the theme was used for anything other than cosmetic purposes. Some movement problems were also a tad annoying - too easy to not be fully on a square, and thus accidentally push something you thought you would walk by.
The controls weren't all that intuitive (I kept thinking that the the thin part should have been forward, probably because that's how they start out, with the thin part facing up) - I often found myself going the wrong direction. I played quite awhile. It's a fun kind of action puzzle.
Controls were damn near impossible (not being able to push two keys at the same time really caused me troubles). Also, ran way too fast on my normal machines. Had to go find an old one to be able to play it at all.
Things I didn't like - gravity was too heavy (maybe would have been more fun without any g at all) and the ship too small. I think, with some tweaks, it could have been really fun.
Really jumpy graphics - movement should have been alot smooter, and I didn't like the controls at all... let me hit the key at the right time instead of letting go, please.
The gameplay was really slow - would have been much more fun if everything was just faster. I didn't like just sitting in one spot for two minutes blowing away a stack of viruses that piled up.
LD4 — Infection (13)
Unknown by McSteel
The wife and I laughed ourselves silly over this!
Microbattle by dumple
Really fun, though I had trouble seeing how it fit the theme.
InnerBody (FINISHED) by mrfun
Pretty fun and different. Reminded me of a keyboard dance game (like ddr, but on the comp with a keyboard) I saw my daughter playing, but not. It was really hard after the first couple levels.
Infectoban by flgr
Menus would have helped. Also, I didn't think the theme was used for anything other than cosmetic purposes. Some movement problems were also a tad annoying - too easy to not be fully on a square, and thus accidentally push something you thought you would walk by.
Antibody by TwinnedArak
The controls weren't all that intuitive (I kept thinking that the the thin part should have been forward, probably because that's how they start out, with the thin part facing up) - I often found myself going the wrong direction. I played quite awhile. It's a fun kind of action puzzle.
infection-terror by Chronocore
Controls were damn near impossible (not being able to push two keys at the same time really caused me troubles). Also, ran way too fast on my normal machines. Had to go find an old one to be able to play it at all.
Peanut Butter: The Simulator by Zaphos
Umm... Definitely different
Pathogen Warrior by tonic
Tough to convert the 3d images to the 2d hex field - but pretty cool anyway
infeXion by bluescreen
Really sweet and pretty damn fun. Didn't really think it followed the theme very closely at all, though.
Jelly by Cenozoic
Things I didn't like - gravity was too heavy (maybe would have been more fun without any g at all) and the ship too small. I think, with some tweaks, it could have been really fun.
Infection Fighter by adriczero
Really jumpy graphics - movement should have been alot smooter, and I didn't like the controls at all... let me hit the key at the right time instead of letting go, please.
The Destruction of the Viruses by Jolle
The gameplay was really slow - would have been much more fun if everything was just faster. I didn't like just sitting in one spot for two minutes blowing away a stack of viruses that piled up.
Commies! by randomnine
I had trouble seeing the spread of communism, otherwsie I would have voted theme higher. Played it a bunch, though.